BATMAN SPECIAL SAVE/LOAD ROM V 1.0 2014 Armando Pérez Abad ========================================================== 1.- So what This is a ROM version of the 1986 game 'Batman' by Ocean. Some enhancements have been made: [] Disk SAVE/LOAD (RAM128k or higher): This is a very hard game and it may take too long to finish without any additional aid. Savestate will help you enjoy it. [] Select R800 / Z80. [] Select HZ. [] Key to avoid game boot. This is an ASCII8 mapper ROM. 2.- What you need [] MSX 64k RAM: You can run the game but you won't be able to use the SAVE/LOAD feature. [] MSX 128K RAM: You will enjoy the extended SAVE/LOAD feature! [] Flash device to run ROMs (such as LPE Flash, MegaFlash...) 3.- Loading and saving The game saves to and loads from a file called "BATMAN.DAT". This file will be saved to or loaded from default drive and/or current path. [] KEYS: : SAVE game "snapshot". Saves state to BATMAN.DAT file. : LOAD state from BATMAN.DAT file. : Go ahead with save or load. : Cancel. : Avoid game boot. [] Saving TIPS: - Make sure you have inserted a disk and it's write-enabled. - Press . Game will stop and edges will turn RED - Maybe you want to abort. Just press . The game will resume. - When you are sure you want to save, press . - Edges will turn GREEN during saving process, returning to black when it's done and back to game. [] Loading TIPS: - Make sure you have inserted the disk containing BATMAN.DAT file or that you are in the actual path (DOS2). - Press . Game will stop and edges will turn BLUE. - Maybe you want to abort. Just press . The game will resume. - When you are sure you want to load, press . - Edges will turn GREEN during loading process, returning to black when it's done and back to the game (at the point you previously saved) 4.- MSX-DOS 1 No xtras needed to use save/load feature under DOS1. 5.- MSX-DOS 2 You can use DOS2 and massive storage devices (LPESD, Sunrise IDE, MegaSCSI...) to save/load. However, you'll have to avoid game boot and allow these devices to initialize so they are ready to use. Once you are in the actual path run the ROM (e.g. OPF /X). In order to make things easier, you can PRESS to prevent game from booting (just LPE/Megaflash users: those who own a MegaflashSCC+/MegaflashSCCSD+ please keep on reading for further info). Now a few examples while using DOS2/storage interfaces: [] MegaFlash (no game inside) - Boot your DOS2 - Go to drive and directory where the program is - OPF BATMAN.ROM /A /X - You'll be able to save/load (file BATMAN.DAT will be saved into the path where you are) [] MegaFlashSCC+ (no game inside) - Boot your DOS2 - Go to drive and directory where the program is - OPF BATMAN.ROM /X - You'll be able to save/load (file BATMAN.DAT will be saved into the path where you are) [] The game is already inside your flash-rom device: - Turn on your MSX and keep pressed while booting if you are using a LPE or Megaflash. ** If you use MegaflashSCC+ or MegaflashSCCSD+ you must press your previously configured key to avoid boot since their software won't let you run the game if you boot with F3 mode. ** - DOS2 will run - Go to drive and directory where the program is - OPF /X (MegaFlash) or OPFX /X (MegaFlashSCC+) - You'll be able to save/load (file BATMAN.DAT will be saved into the path where you are) 6.- ERRORS The game will crash: [] if there is NOT disk to save to or to load from [] if it tries to load and BATMAN.DAT file doesn't exist [] if it tries to save and the disk is write-protected That's why you should check this stuff yourself (disk/write-enabled/path/file). 7.- RESPONSIBILITY Use this software under your own responsibility. 8. Acknowledgements [] Miguel Angel Fernandez (Sutchan): Testing, ideas. [] David Fernandez (Imanok): Testing, ideas and support. [] Julio Gracia: Testing. [] José Ángel Morente: Testing, support. 2014 Armando Perez Abad.